Course Listings as of Jun. 08, 2012 - 3:35 PM
Distance Learning Sections

Visual Communication
11 Week Session: May 23 - August 8
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
| C | G | [15/14] | 27533 | DIL | 001 | ONL | Addit'l Distance Learning Info | Syllabus | Textbooks | Directory | Kennedy, Ann |
27533 - Required: Broadband Internet access and PhotoShop CS4 or above software. A. Kennedy 223.9266, email: akennedy@austincc.edu MANDATORY online orientation during the first week at www.austincc.edu/akennedy.
| 3 | G | [11/14] | 27535 | DIL | 003 | ONL | Addit'l Distance Learning Info | Syllabus | Textbooks | Directory | Pauler, Donna |
27535 - Required: Broadband Internet access and PhotoShop CS4 or above software. D. Pauler, 223.4300, email: pauler@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/pauler/
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS5 (required). The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
| 4 | G | [10/14] | 27541 | DIL | 001 | ONL | Addit'l Distance Learning Info | Syllabus | Textbooks | Directory | Wicker, Priscilla |
27541 - Required: Broadband Internet access, Adobe InDesign CS5 software. P. Wicker, 223.9268, email: pwicker@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/pwicker/
ARTC 2311 History of Communication Graphics
Study of the evolution of graphic arts and its relation to art history. Skills used: Basic computer, library and internet research skills.
| 1 | G | [21/22] | 27544 | DIL | 002 | ONL | Addit'l Distance Learning Info | Syllabus | Textbooks | Directory | DesOrmeaux, Anna |
27544 - Required: Broadband Internet access. A. DesOrmeaux, 223.9266. MANDATORY online orientation during the first week of class, email: adesorme@austincc.edu for details.
ARTC 2405 Digital Imaging II
Intermediate techniques using Adobe Photoshop to gain greater proficiency using shortcuts and actions; masks and channels; the pen tool, vector shapes and smart objects; blend modes and filters; and introducing color management, spot color and duotones. Emphasis on non-destructive editing.
| 5 | G | + | [10/15] | 27545 | DIL | 002 | ONL | Addit'l Distance Learning Info | Syllabus | Textbooks | Directory | Pauler, Donna |
27545 - Required: Broadband Internet access and PhotoShop CS4 or above software. D. Pauler, 223.4300, email: pauler@austincc.edu MANDATORY online orientation during the first week of class at www.austincc.edu/pauler/
GRPH 1359 Vector Graphics for Production
Introduction to the tools and transformation options of Adobe Illustrator to create complex vector illustrations for print and web-based media. Mastery in manipulation of both text and graphics with emphasis on the use of the pen tool.
| 3 | G | [11/14] | 28181 | DIL | 001 | ONL | Addit'l Distance Learning Info | Syllabus | Textbooks | Directory | Johansen-Berg, Kristin |
| DIL | ONL | SAC | TBA | TBA | Directory | Barker, Melinda |
28181 - Required: Broadband Internet access and Adobe Illustrator CS4 or above software. M. Barker, 223.9267, email: melindab@austincc.edu. MANDATORY online orientation during the first week of class. More information at www.austincc.edu/melindab
IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, Internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
| 2 | G | + | [12/14] | 28100 | DIL | 001 | ONL | Addit'l Distance Learning Info | Syllabus | Textbooks | Directory | Hermosilla, Linda |
28100 -Required: Broadband Internet access, a Text Editor and Photoshop CS4 or above software. L. Hermosilla, 223.4797, email: lhermosi@austincc.edu. MANDATORY online orientation during the first week of class by accessing Blackboard site at https://acconline.austincc.edu/ and selecting Web I course.
IMED 1445 Interactive Digital Media I
An introduction to Flash CS5 animation techniques with an emphasis on symbols, tweens and other timeline animation techniques necessary for the creation of interactive media projects.
| 3 | G | [11/14] | 28103 | DIL | 002 | ONL | Addit'l Distance Learning Info | Syllabus | Textbooks | Directory | Rainey, William |
28103 - Required: Broadband Internet access and Adobe Flash CS5 software. B. Rainey, 223-9262, email: wrainey@austincc.edu MANDATORY online orientation during the first week of class.
Classroom Sections

Visual Communication
11 Week Session: May 23 - August 8
ARTC 1305 Basic Graphic Design
A study of two dimensional and relief design which includes terminology and graphic design principles with emphasis on visual communication.
| C | G | [13/12] | 27530 | Lec | 003 | NRG | NRG4 | 4261 | MW | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | Galvan, Oscar |
| C | G | [13/12] | 27531 | Lec | 004 | NRG | NRG4 | 4261 | TTh | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Kight, Joshua |
| 4 | G | [8/12] | 27529 | Lec | 001 | SAC | SAC1 | 1210 | T | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | Coronado, Sam |
27529 - This section of Basic Graphic Design is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. If you need more information please email S. Coronado at scoronad@austincc.edu
ARTC 1310 Design Concepts
Fundamental techniques in conceptualizing. Includes all procedures from initial research to creating strategies to finalizing a project.
| 3 | G | + | [9/12] | 30328 | Lec | 001 | SAC | SAC1 | 1211 | W | 1:00pm- 4:55pm | Textbooks | Directory | Smarzik, Linda |
30328 - This section of Design Concepts is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. If you need more information please email L. Smarzik at lsmarzik@austincc.edu
ARTC 1371 Color Theory for Design
A study of the additive and subtractive principles of color theory as they apply to visual communication as well as the psychological and visual impact of color.
| C | G | + | [12/12] | 30418 | Lec | 001 | NRG | NRG4 | 4261 | TTh | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | Durban, Sue |
ARTC 1402 Digital Imaging I
An introduction to Adobe PhotoShop for creating, manipulating and preparing creative images for print and web output. Gain understanding of resolution and pixel depth. Basic computing literacy required.
| 1 | G | [11/12] | 27536 | Lec | 004 | NRG | NRG4 | 4265 | MW | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Toombs, Kelley |
| 1 | G | [11/12] | 27534 | Lec | 002 | NRG | NRG4 | 4265 | TTh | 5:40pm- 9:35pm | Syllabus | Textbooks | Directory | Valenzuela, Miguel |
| 2 | G | [10/12] | 27537 | Lec | 006 | SAC | SAC1 | 1212 | MW | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | Sielbeck, Amelia |
| 3 | G | [9/12] | 30018 | Lec | 005 | SAC | SAC1 | 1212 | W | 5:40pm- 9:35pm | Syllabus | Textbooks | Directory | Greyer, Kimberly |
30018 - This section of Digital Imaging I is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. Access to Adobe Photoshop CS5 software outside the classroom is strongly recommended. If you need more information please email K. Greyer at kgreyer@austincc.edu
ARTC 1409 Basic Illustration
Introduction to drawing techniques and the development of skills using a variety of dry media in black and white.
| 3 | G | [9/12] | 27538 | Lec | 001 | NRG | NRG4 | 4261 | MW | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Acuna, Edward |
| 2 | G | [10/12] | 27540 | Lec | 003 | NRG | NRG4 | 4261 | TTh | 5:40pm- 9:35pm | Syllabus | Textbooks | Directory | Saldana, Andrew |
| 4 | G | [8/12] | 27539 | Lec | 002 | SAC | SAC1 | 1210 | T | 1:00pm- 4:55pm | Syllabus | Textbooks | Directory | Saldana, Andrew |
27539 - This section of Basic Illustration is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. If you need more information please email asaldana@austincc.edu.
ARTC 1413 Digital Publishing I
An introduction to designing and producing layout for graphic design using Adobe InDesign CS5 (required). The evolution of the printing process from concept to final printed project will be covered. Basic computing literacy required.
| 3 | G | [9/12] | 30291 | Lec | 002 | NRG | NRG4 | 4269 | TTh | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Johnson, Martha |
| 3 | G | [9/12] | 27542 | Lec | 003 | SAC | SAC1 | 1212 | M | 1:00pm- 4:55pm | Syllabus | Textbooks | Directory | Garcia, Jonmarc |
27542 - This section of Digital Publishing I is a hybrid course that meets once a week on Monday for lecture and demonstration. Outside classwork will be completed online. For more information email. J. Garcia at jgarcia2@austincc.edu
ARTC 1417 Design Communication I
A study of two-dimensional (2-D) design including basic terminology and graphic design principles. Adobe Creative Suite software. Prerequisites for this class are ARTC 1427 or ARTC-2417. For information call 223-9266 or 223-4797.
| 2 | O | + | [10/12] | 27543 | Lec | 001 | SAC | SAC1 | 1211 | TTh | 1:00pm- 4:55pm | Syllabus | Textbooks | Directory | Bystrom, Clark |
ARTC 1427 Typography
Exploration of problems in typographic design including letterforms as elements of design. Topics include theory and techniques, contemporary, and experimental typography for advertising and editorial usage. Adobe Creative Suite software. Prerequisites: ARTC 1413.
| 3 | G | + | [9/12] | 30289 | Lec | 001 | NRG | NRG4 | 4262 | TTh | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Haynes, Lisa |
ARTC 1459 Visual Design for New Media
Visual design elements as they relate to new media. Emphasizes aesthetics and visual problem solving such as typographic issues, color management, hierarchy of information, image optimization, and effective layout.
| 2 | G | [10/12] | 30287 | Lec | 001 | NRG | NRG4 | 4206 | T | 5:40pm- 9:35pm | Syllabus | Textbooks | Directory | Correa, David |
30287 -This section of Visual Design for New Media is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. For more information contact: D. Correa, 223.4259, email: dcorrea@austincc.edu.
ARTC 2335 Portfolio Development for Graphic Design
Preparation of a portfolio comprised of completed graphic design projects. Evaluation and demonstration of portfolio presentation methods based on the student's specific area of study. This course is designed to help the student gather all previous projects together and prepare a graphic design portfolio consisting of the projects developed in Typographic Design, Design Communication I and II.
| X | O | [0/12] | 30017 | Lec | 001 | SAC | SAC1 | 1211 | MW | 5:40pm- 8:55pm | Textbooks | STAFF |
ARTC 2413 Digital Publishing II
An advanced class covering further design and production skills using Adobe InDesign, Adobe Photoshop, Adobe Illustrator and Adobe Acrobat CS5 version of the software is required. Advanced production techniques including: trapping, correct color definition, color separations, paper, printing techniques, duotones, working with printers, budgeting and bidding.
| X | G | + | [0/12] | 27546 | Lec | 001 | SAC | SAC1 | 1212 | TTh | 5:40pm- 9:35pm | Textbooks | STAFF |
ARTC 2447 Design Communication II
Advanced study of design, development, and art direction pertaining to color theories, publications, outdoor advertising, and package design. Adobe Creative Suite software.
| 8 | G | + | [4/12] | 30288 | Lec | 001 | NRG | NRG4 | 4262 | MW | 5:40pm- 9:35pm | Syllabus | Textbooks | Directory | Matamoros, Eduard |
ARTV 1211 Storyboard
Focus on creating and executing story lines and camera angles using professional storyboard techniques.
| 2 | G | + | [8/10] | 27574 | Lec | 001 | NRG | NRG3 | 3132 | TTh | 10:00am- 11:50am | Syllabus | Textbooks | Directory | McLean, Brian |
ARTV 1441 3D Animation I
An intermediate level course providing an overview of 3D Animation tools, interface, and techniques using the latest 3D software.
| 3 | G | + | [9/12] | 30282 | Lec | 001 | NRG | NRG3 | 3132 | TTh | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Lackey, Brandon |
ARTV 1445 3D Modeling and Rendering I
An introduction to the 3D workspace, including an overview of 3D modeling and rendering tools, interface, and techniques using 3D Studio Max.
| 4 | G | [10/14] | 27576 | Lec | 001 | NRG | NRG3 | 3134 | TTh | 9:00am- 12:55pm | Textbooks | Directory | Borden, Ann |
| Lec | NRG | NRG3 | 3134 | TTh | 9:00am- 12:55pm | Directory | Farr, Sara |
| 2 | G | [12/14] | 30591 | Lec | 002 | NRG | NRG3 | 3134 | TTh | 1:05pm- 5:00pm | Textbooks | Directory | Borden, Ann |
| Lec | NRG | NRG3 | 3134 | TTh | 1:05pm- 5:00pm | Directory | Farr, Sara |
ARTV 1451 Digital Video
Focus on Adobe After Effects to create motion graphics and digital video special effects.
| C | G | + | [12/12] | 27577 | Lec | 001 | NRG | NRG3 | 3131 | TTh | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | Johnson, Nathaniel |
ARTV 1472 Digital Painting
A comprehensive course on digital computer painting techniques with a focus on animation backgrounds and 3D textures, surfaces and extensive training in the use of computer drawing tablets.
| 1 | G | + | [11/12] | 30278 | Lec | 001 | NRG | NRG3 | 3132 | MW | 5:40pm- 9:35pm | Syllabus | Textbooks | Directory | Mott, Charles |
ARTV 1473 Drawing for Animation
Students will develop competence and understanding in drawing organic figures and the drawing techniques, skill sets, and technical processes that are particular to the art and science of animation.
| 1 | G | [9/10] | 30279 | Lec | 001 | NRG | NRG3 | 3132 | MW | 9:00am- 12:55pm | Textbooks | Directory | Stavrowsky, Matthew |
ARTV 1477 Stop Motion Animation
This is an intermediate course in stop motion animation production which includes set design, character design, staging, lighting, storyboarding, scripting writing, and video production and editing. Students will produce live action, stop motion animation sequences and will study the history of stop motion animation.
| 1 | G | + | [11/12] | 30281 | Lec | NRG | NRG3 | 3132 | MW | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Stevens, Michael |
ARTV 2335 Portfolio Development for Animation
A course in the development of a professional portfolio to showcase the student's skills in animation. Includes self-promotion, resumes, portfolio distribution, and interview techniques.
| C | O | [14/14] | 30285 | Lec | 001 | NRG | NRG3 | 3134 | TTh | 5:40pm- 9:35pm | Syllabus | Textbooks | Directory | Lackey, Brandon |
| 1 | O | [13/14] | 30420 | Lec | 002 | NRG | NRG3 | 3134 | Sa | 1:05pm- 5:00pm | Textbooks | Jung, Thomas |
30420 - This section is a classroom hybrid course using both traditional and online learning. It will meet once a week on Saturday for lecture with the instructor and outside class work will be completed online or during open lab. Required: Portfolio case, Flash Drive, DV R with case (2). If you need more information please email tjung@austincc.edu
ARTV 2401 2D Animation I
Skill development in the use of software to develop storyboards and two-dimensional animation including creating, importing, and sequencing media elements to create multimedia presentation. Emphasis on conceptualization, creativity, and visual aesthetics. A course which takes the student through various aspects of animation using a variety of two-dimensional software. Developing concepts, storyboarding, and production of several two-dimensional animations will be accomplished.
| C | G | + | [12/12] | 30277 | Lec | 001 | NRG | NRG3 | 3131 | TTh | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Stevens, Michael |
ARTV 2445 3D Modeling and Rendering II
A studio course focused on advanced 3-D modeling and rendering techniques using industry standard software. Topics include spline modeling, patch modeling, and other organic modeling techniques. Students will learn advanced use of camera settings, lighting, and surfacing to create detailed environments. Students will also cover advanced topics such as particle and volumetric effects, and setting up a model with weight maps, hierarchies, bones, and constraints.
| X | G | + | [0/14] | 27578 | Lec | 001 | NRG | NRG3 | 3134 | TTh | 1:05pm- 5:00pm | Textbooks | STAFF |
ARTV 2451 3-D Animation II
An advanced level course focused on strengthening existing motion skills using 3D Studio Max; emphasis on creating a strong sense of weight and emotion through movement.
| X | G | + | [0/14] | 30283 | Lec | 001 | NRG | NRG3 | 3132 | TTh | 5:40pm- 9:25pm | Textbooks | STAFF |
ARTV 2471 3D Lighting and Surfacing
An intermediate level course focused on 3D lighting and surfacing techniques using 3D Studio Max.
| 6 | G | + | [8/14] | 30284 | Lec | 001 | NRG | NRG3 | 3134 | Sa | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | Blankenship, Colin |
30284 - This section is a hybrid course that meets once a week on Saturday for lecture and demonstration. Student work not completed during class is expected to be completed outside of class during open lab time or online. For more info. contact C. Blankenship at cblanken@austincc.edu
GAME 1304 Level Design
Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.
| 1 | G | + | [13/14] | 30297 | Lec | 001 | NRG | NRG3 | 3137 | TTh | 5:40pm- 9:35pm | Syllabus | Textbooks | Directory | Luce, Johnny |
GAME 1335 Interactive Writing I
An introductory course in traditional narrative practices and forms of literature, as well as interactive fiction. Includes creative writing, character design, world/environment design, and scripting for interactive media.
| 5 | G | + | [9/14] | 30338 | Lec | 001 | NRG | NRG3 | 3137 | MW | 6:00pm- 7:55pm | Textbooks | Erickson, Daniel |
GAME 1406 Design and Creation of Games
Introduction to game and simulation development. Includes analysis of existing applications and creation of a game using an existing game engine. In-depth coverage of the essential elements of game design. Also covers an overview of cultural history of electronic games, survey of the major innovators, and examination of the trends and taboos that motivate game design.
| 3 | G | [11/14] | 30296 | Lec | 001 | NRG | NRG3 | 3137 | TTh | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | Streicher, Kalani |
GAME 1434 Video Game Art I
Explores the role of the artist in the gaming industry. Introduces tools and techniques used in the creation of assets for a game engine. Covers art pipeline, team integration and communication.
| 2 | G | + | [12/14] | 30294 | Lec | 001 | NRG | NRG3 | 3134 | MW | 5:40pm- 9:35pm | Textbooks | Directory | Collins, Andrew |
GAME 2308 Portfolio for Game Development
This is a capstone course for graduating students in the Game Design degree track and needs special departmental approval. Please contact D.Whaley at dwhaley@austincc.edu for more information. Students will create an industry standard portfolio for game design. Includes techniques in self-promotion, resume writing, portfolio distribution systems, and interviewing.
| 4 | P | [10/14] | 30295 | Lec | 001 | NRG | NRG3 | 3137 | TTh | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Streicher, Kalani |
GAME 2338 Game Testing
Testing and debugging gaming and simulation applications in the alpha and beta stages of production. Includes critiques of the product and written documentation of the testing and debugging processes.
| 2 | G | + | [12/14] | 30292 | Lec | 001 | NRG | NRG3 | 3137 | MW | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | Reed, Vernon |
GAME 2359 Game and Simulation Group Project
This is a capstone course for graduating students and needs special departmental approval. Please contact D.Whaley at dwhaley@austincc.edu for more information. This course covers the creation of a game and/or simulation project utilizing a team approach. Includes animation, titles, visualization of research results, modeling with polygon frames, curves and surfaces, 3D text and animation with keyframes, paths (objects and curves), morphing, vertex keys, skeletons, and lattices.
| 2 | O | [12/14] | 30293 | Lec | 001 | NRG | NRG3 | 3137 | M | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Gaber, Garry |
30293 - This section is a hybrid section that will meet once a week on Monday for lecture with the instructor and outside class work will be completed online or during open lab. For more information contact G. Gaber at ggaber@austincc.edu,223-4803.
| C | O | [14/14] | 30419 | Lec | 002 | NRG | NRG3 | 3134 | W | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Gaber, Garry |
30419 - This section is a hybrid section that will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online or during open lab. For more information contact G. Gaber at ggaber@austincc.edu,223-4803.
GRPH 1359 Vector Graphics for Production
Introduction to the tools and transformation options of Adobe Illustrator to create complex vector illustrations for print and web-based media. Mastery in manipulation of both text and graphics with emphasis on the use of the pen tool.
| 3 | G | [9/12] | 30290 | Lec | 003 | NRG | NRG4 | 4269 | TTh | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | Gilbert, Stanley |
| 2 | G | [10/12] | 30065 | Lec | 002 | SAC | SAC1 | 1210 | W | 1:05pm- 5:05pm | Syllabus | Textbooks | Directory | Johansen-Berg, Kristin |
| Lec | SAC | SAC1 | 1210 | W | 1:05pm- 5:05pm | Directory | Barker, Melinda |
30065 - This section of Vector Graphics is a classroom hybrid course using both traditional and online learning. It will meet once a week on Wednesday for lecture with the instructor and outside class work will be completed online. If you need more information please contact M. Barker at 223-9267, email: melindab@austincc.edu. MANDATORY online orientation during the first week of class. More information at www.austincc.edu/melindab
IMED 1416 Web Design I
Instruction in Internet web page design and related graphic design issues including mark-up languages, web sites, Internet access software, and interactive topics. This course introduces the student to the creation of the Internet's Web pages and related design issues. Mark-up languages, Web sites, Internet access software and long-term Web design issues will be addressed. An overview of interactivity and related topics will be discussed.
| 1 | G | + | [11/12] | 28101 | Lec | 002 | NRG | NRG4 | 4206 | Th | 5:40pm- 9:35pm | Syllabus | Textbooks | Directory | Correa, David |
28101 - This section of Web Design I is a classroom hybrid course using both traditional and online learning. It will meet once a week on Thursday for lecture with the instructor and outside class work will be completed online.Required: Broadband Internet access, a Text Editor and Photoshop CS4 or above software. If you need more information please email D. Correa at dcorrea@austincc.edu
IMED 1441 Interface Design
An introductory course where students will use Photoshop to design user interfaces for a variety of products ranging from Kiosks and Widgets to Web sites. Usability issues, concept development, typography, image creation techniques will be covered. The industry focus of projects in this class range from entertainment industry to security device design.
| 2 | G | + | [10/12] | 30342 | Lec | 001 | NRG | NRG4 | 4206 | T | 1:05pm- 5:00pm | Textbooks | Directory | Risdon, Christopher |
30342 - This section of Interface Design is a classroom hybrid course using both traditional and online learning. It will meet once a week on Tuesday for lecture with the instructor and outside class work will be completed online. Required: Broadband Internet access, a Text Editor and Photoshop CS4 or above software. For more information contact D. Correa, 223-4259, email: dcorrea@austincc.edu MANDATORY online orientation during the first week of class.
IMED 1445 Interactive Digital Media I
An introduction to Flash CS5 animation techniques with an emphasis on symbols, tweens and other timeline animation techniques necessary for the creation of interactive media projects.
| C | G | [12/12] | 28102 | Lec | 001 | NRG | NRG4 | 4206 | MW | 5:40pm- 9:35pm | Syllabus | Textbooks | Directory | Rainey, William |
IMED 1491 Special Topics in Educational/Instructional Media Technology
Topics address recently identified current events, skills, knowledges, and/or attitudes and behaviors pertinent to the technology or occupation and relevant to the professional development of the student. This course was designed to be repeated multiple times to improve student proficiency.
| 4 | O | [8/12] | 30428 | Lec | 001 | NRG | NRG4 | 4206 | TTh | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | McGar, Michael |
IMED 2388 Internship - Digital Communication and Media/Multimedia
An advanced course requiring a minimum of 30 credit hours completed in the ACC Visual Communication program. Students gain real work experience in the graphic or interactive design industry by working in a business or studio at an off campus location. Student will be mentored and supervised by a workplace employee. For more information call M. Barker at 223-9267 or email melindab@austincc.edu.
| 15 | P | [5/20] | 28104 | Int | 001 | SAC | SAC1 | 1211 | F | 1:00pm- 2:00pm | Syllabus | Textbooks | Directory | Barker, Melinda |
MOTG 1471 Post Production for Digital Media
Instruction in basic practices and workflows for post production including video capture, basic editing, color correction, monitoring, standards compliance, rendering, basic compression schemes, and exporting high-quality video for broadcast, film, game consoles, web and mobile devices.
| 2 | G | + | [10/12] | 30505 | Lec | 001 | NRG | NRG3 | 3231 | TTh | 1:05pm- 5:00pm | Syllabus | Textbooks | Directory | Mullins, Steven |
MOTG 1472 Styleboarding
Instruction in creating series of still-frame, highly-finished compositions representing progression of motion graphics sequences; convey flow, mood, concept, style. Display solid designs in terms of color, layout, and typography. Clearly convey story, message, and/or marketing information. Styleboards created using industry standard software.
| 4 | O | + | [8/12] | 30504 | Lec | 001 | NRG | NRG3 | 3231 | TTh | 9:00am- 12:55pm | Syllabus | Textbooks | Directory | Mullins, Steven |
MOTG 2473 Portfolio Development
A course in the development of a demo reel to showcase the student's skills in motion graphics and 2D animation. Includes self-promotion, resumes, portfolio distribution, and interview techniques.
| X | O | [0/12] | 30280 | Lec | 001 | NRG | NRG3 | 3132 | MW | 6:00pm- 9:50pm | Textbooks | STAFF |
